From: owner-ammf-digest@smoe.org (alt.music.moxy-fruvous digest) To: ammf-digest@smoe.org Subject: alt.music.moxy-fruvous digest V14 #9711 Reply-To: ammf@fruvous.com Sender: owner-ammf-digest@smoe.org Errors-To: owner-ammf-digest@smoe.org Precedence: bulk alt.music.moxy-fruvous digest Monday, September 12 2022 Volume 14 : Number 9711 Today's Subjects: ----------------- We Want Your Thoughts! Claim Your Fifty Dollar Southwest Airlines reward ["HBO Max + Shopper Feedback" Subject: We Want Your Thoughts! Claim Your Fifty Dollar Southwest Airlines reward We Want Your Thoughts! Claim Your Fifty Dollar Southwest Airlines reward http://ultivals.sa.com/4W13Cr56ZS522NBkqwSTETKpJcFfCH_vCVJLDEXUVzi3P-kc6w http://ultivals.sa.com/aR8ATNQ6LLNlJsg9Slybl2q-UfeRmXbueuHQA9_7qQ62S7079g The Magnavox Odyssey is the first commercial home video game console. The hardware was designed by a small team led by Ralph H. Baer at Sanders Associates, while Magnavox completed development and released it in the United States in September 1972 and overseas the following year. The Odyssey consists of a white, black, and brown box that connects to a television set, and two rectangular controllers attached by wires. It is capable of displaying three square dots and one line of varying height on the screen in monochrome black and white, with differing behavior for the dots depending on the game played. Players place plastic overlays on the screen to display additional visual elements for each game, and the one or two players for each game control their dots with the knobs and buttons on the controller in accordance with the rules given for the game. The console cannot generate audio or track scores. The Odyssey console came packaged with dice, paper money, and other board game paraphernalia to accompany the games, while a peripheral controllerbthe first video game light gunbwas sold separately. The idea for a video game console was conceived by Baer in August 1966. Over the next three years he, along with Bill Harrison and Bill Rusch, created seven successive prototype consoles. The seventh, known as the Brown Box, was shown to several manufacturers before Magnavox agreed to produce it in January 1971. After releasing the console through their dealerships, Magnavox sold 69,000 units in its first calendar year and 350,000 by the time the console was discontinued in 1975. The console spawned the Odyssey series of dedicated consoles as well as the 1978 Magnavox Odyssey 2. One of the 28 games made for the system, a ping pong game, was an inspiration for Atari's successful 1972 Pong arcade game, in tur ------------------------------ End of alt.music.moxy-fruvous digest V14 #9711 **********************************************