From: owner-ammf-digest@smoe.org (alt.music.moxy-fruvous digest) To: ammf-digest@smoe.org Subject: alt.music.moxy-fruvous digest V14 #10108 Reply-To: ammf@fruvous.com Sender: owner-ammf-digest@smoe.org Errors-To: owner-ammf-digest@smoe.org Precedence: bulk alt.music.moxy-fruvous digest Monday, November 14 2022 Volume 14 : Number 10108 Today's Subjects: ----------------- Urgent news about Metformin ["Diabetes Reversal" Subject: Urgent news about Metformin Urgent news about Metformin http://smartbloodsugarr.rest/x9OJLnArV5_-glQU4229mXSrJkKrYKnr9kM2J0x4W4wKsBbYVw http://smartbloodsugarr.rest/9wyVt9JVg8CotHQE-ktxUBW3DbOWPTjMn-wOX6VlHYacja5RPw berta Williams returned to game development in early 1997 to work on King's Quest: Mask of Eternity. She hoped to re-introduce some interactivity absent in Phantasmagoria, and to embrace the advances in 3D graphics technology. Sierra had changed significantly as a company, and its new management insisted on adding elements from popular role-playing games such as Diablo, while straying from the game's traditional adventure elements. When she removed certain role-playing elements, the team would re-add them, leading to a power struggle with management. Roberta's frustrations with her lack of control were coupled with suspicions of CUC, after allegations of financial fraud had surfaced about the company. Worried about the company's future, she talked to Ken about selling their stock. The couple soon divested from the company, Ken resigning at the end of 1997, and Roberta staying to finish Mask of Eternity. Released in 1998, the game was considered a commercial and ------------------------------ End of alt.music.moxy-fruvous digest V14 #10108 ***********************************************