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From Ryan Williams <ryan@headphonetreats.com>
Subject Re: Pro Tools (for dumb fools)
Date Fri, 17 Oct 2003 13:51:20 -0400

[Part 1 text/plain US-ASCII (3.2 kilobytes)] (View Text in a separate window)

> Having heard pro-tools and other computer formats summed to stereo 
> with an analog summer (dangerous 16 bus, etc.) and being easilly able 
> to flip back and forth between the two forms of summing for 
> comparison, made it really easy to tell just how much warmth is 
> imparted just by having all the tracks smushed to stereo in an analog 
> process.

Frank. I respect your opinion on this, and don't doubt that you found 
the analog mix to be superior to the digital one. However, please 
satisfy my curiosity and tell how scientific a comparison this was. The 
only way to truly test this theory in my mind is to compare a simple 
balanced and panned digital mix (read: no plug ins or processing of any 
kind) to the same on a passive class A discreet board (read: also no eq 
or processing of any kind and as direct a signal path as possible... 
unlike an SSL with it's literal tons of electronic components that 
signal passes though even with processing bypassed).

My reason for asking is that I have a feeling much of the warmth and 
blend you were hearing in comparison to the digital mix was cumulative 
of the analog mixing process... meaning eq, outboard compression, color 
introduced by line amps and transformers, etc. and I would speculate 
that the summing bus was only a very small part of that. I would agree 
without hesitation that the analog equivalent of all the various audio 
components are superior to the current digital ones, but I think 
attributing the character of the mix to one particular aspect of the 
signal chain (including tape, as you said!) may be exaggerating things. 
You would have to be specifically comparing the representation of the 
stereo image, and the only fair way to do that is eliminate all the 
other variations.

I am curious and intrigued by the idea though, because I know a few 
people who are starting to build custom analog summing matrixes just 
for this reason... so they can still record, process and automate 
within the DAW, but send all the channels out to analog to be panned 
and summed to stereo (or in some cases 5.1 surround) and then going to 
master tape. I may do something similar in the near future if it proves 
to make a difference in the stereo imaging, especially as I move more 
towards surround mixing. I'm hoping I can get a live demo when these 
guys get finished.

Some of you fellow ProFools guys may (or maynot) be interested to note 
that I HAVE INDEED found that "bouncing" in Protools degrades the 
quality of the mix. I can hear a loss in clarity of stereo image and a 
(negative) change in transient response. I blame the algorithms used in 
the bouncing process. The way to get around this is rediculously simple 
though... you just route all your channels through one of the stereo 
digital buses to a new stereo channel and record the mix within the 
session. We've always called it "capturing" versus "bouncing". I used 
to do this when mastering multi-channels in SonicSolutions (it was the 
only way you could do it). Check it out. You'll hear a big difference I 
think. That may be a big part of what you were hearing as well.

</geek off> Rock and roll music is pretty cool, don't you think?

Ryan


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